

- #THE KING OF FIGHTERS 99 ARRANGED SOUNDTRACK HOW TO#
- #THE KING OF FIGHTERS 99 ARRANGED SOUNDTRACK SERIES#
It inspired grassroots tournament events, culminating into Evolution Championship Series (EVO). It prominently features a popular two-player mode that obligates direct, human-to-human competitive play which prolonged the survival of the declining video game arcade business market by stimulating business and driving the fighter genre. Street Fighter II improved many of the concepts introduced in the first game, including the use of special command-based moves, a combo system, a six-button configuration, and a wider selection of playable characters, each with a unique fighting style. It is Capcom's fourteenth game to use the CP System arcade system board. It is the second installment in the Street Fighter series and the sequel to 1987's Street Fighter. This CD remains one of my favorite arranged albums, I suggest to pick it up while you can.Street Fighter II: The World Warrior is a fighting game developed by Capcom and originally released for arcades in 1991. I have only recently become a fan of the KoF series, as well as other SNK fighting games, yet the music is on par with some of the music turned out by JDK Soundteam and Square's composers. This disc really does feel complete and whole. It might seem like this disc over-uses some styles, but I've heard so many arranged albums that have a disjointed feel because they can't unify the feeling found in the OST. I like the song, regardless of this, mainly because my favorite non-game style is techno. at one point, for several seconds, all you hear are bursts of air every 5 seconds or so. It reminds me of listening to a strange factory, with pounding, drilling, beeping, and a steady beat throughout. "Mechanical Bless" is a mainly mechanical song, as its title implies. The disc closes with a few unique tracks, to say the least.
#THE KING OF FIGHTERS 99 ARRANGED SOUNDTRACK HOW TO#
I don't know how to describe the style of this track, as it seems to blend all three of the previously heard styles in the disc to some degree.

and really fits the personality of the team leader, Kyo Kusanagi (who, similarly, is also one of the coolest characters in *any* fighting game).

Not only that, the style is heavier than ever. Any KoF fan will instantly recognize this song when it hits the 53 second mark and bursts into one of the greatest themes in the KoF series - the theme of the Japan team. It's a very minor flaw, and only happens if you listen to your CDs as much as me, which is about twice a day.īy far, the best track on the CD is track 9. One of the few flaws of this CD is that some of the songs have little variation throughout the track, and you may be tempted to hit the skip forward button early. I do tend to skip over this track a lot though, because after a few plays through, it becomes repetitive. Track 6, the traditional Psycho Soldier remix present in most KoF albums, turns into more of a light techno arrangement, much lighter than the opening to the CD but still very good. It's one of the songs that does remind you that yes, this CD originated from a great fighting game.

The title itself lends to the opening of the song, with sounds of bullets flying and grenades exploding, and then the song itself explodes into a frenzy of battle. III" continues the same style, and is one of my favorites on the entire CD. Even the classic guitar riffs are present about halfway through the song, which make it seem more whole it's very good, to say the least. That brings us to the next style present, in "RYU-KO", which is more of a hard rock arrangement. I always find myself looking forward to this track, despite the fact that it seems out of place between some of the harder styles. SNK really gets to show off what they can do with their arrangements in tracks like this, totally turning the in-game music upside down with piano, saxophone, and a slower - but still very upbeat and addictive - rhythm. The second track is very similar, with a more toned-down beat, but the third track, "176th Street", is drastically different. The CD's first track, "Burning D.N.A.", sounds enough like a fighting game, with a hard techno beat and those other "interesting" sounds - drills, heavy breathing, bubbling water, and the like. But in King of Fighters '99 Arrange Sound Trax, the SNK sound team decided to throw in a nice twist on many of the tracks. Typically, fighting games have those short and fast-paced songs that pick up the mood for the game, and the arrangements are rarely different. Yes, that's the first thing I asked myself when I listened to this CD.
